Selected Works
![openwfs](openwfs/metadata/openwfs.400px.jpg)
Open Wave Field Synthesis (2024)
with Max Hunter
A modular system for prototyping spatial audio experiences.
![infraordinary-fm](infraordinary-fm/images/infraordinary-fm-400px.png)
Infraordinary FM (2023)
with Seb Emina, a commission for Lab'Bel Laboratoire Artistique.
An automated radio station that delivers reliable, real-time information about quotidian happenings around the world.
![aerials](aerials/metadata/aerials.400px.jpg)
Aerials (2022)
Amplifying the electronic traces silently broadcast by our personal electronic devices
![living-symphonies](living-symphonies/metadata/living-symphonies.400px.jpg)
Living Symphonies (2014-2023)
with James Bulley
A sound installation that grows in the same as as a forest ecosystem, heard through the undergrowth and canopy of the forest itself, commissioned by Forestry Commission England and Sound And Music.
![Maelstrom](maelstrom/metadata/maelstrom.400px.jpg)
Maelstrom (2011-2022)
with James Bulley
Hundreds of hours of user-created audio is uploaded to the internet every minute, a figure that is increasing exponentially. Maelstrom is a sound installation that draws on this material in real time, constructing shifting walls of sound from thousands of audio fragments.
![vespers](vespers/metadata/vespers.400px.jpg)
Vespers (2015)
with James Bulley
A drawing machine that creates musical scores in real-time, drawn from the online activity of the United Kingdom.
![phantom-terrains](phantom-terrains/metadata/phantom-terrains.400px.jpg)
Phantom Terrains (2014)
with Frank Swain
An experimental platform for always-on sonification of wireless signals, rendering audible the invisible network landscapes that surround us.
![global-breakfast-radio](global-breakfast-radio/metadata/global-breakfast-radio.400px.jpg)
Global Breakfast Radio (2014)
with Seb Emina
An autonomous radio station continuously streaming live radio from wherever the sun is rising.
![Radio Reconstructions](radio-reconstructions/metadata/radio-reconstructions.400px.jpg)
Radio Reconstructions (2012)
with James Bulley
A sound installation which uses indeterminate radio broadcasts as its raw material, scanning the radio waves in real time in search of new audio fragments to incorporate.
![The Listening Machine](the-listening-machine/metadata/the-listening-machine.400px.jpg)
The Listening Machine (2012)
with Peter Gregson, a commission for BBC/Arts Council's The Space
A six-month-long orchestral sonification, translating the real-time interactions of 500 UK-based Twitter users into musical patterns. Combines natural language processing and algorithmic composition with a vast array of orchestral fragments recorded with the Britten Sinfonia chamber orchestra.
![Variable 4](variable4/metadata/variable4.400px.jpg)
Variable 4 (2010)
with James Bulley, a commission from Aldeburgh Music
An outdoor sound installation that translates weather conditions into musical patterns in real time.
![Prime Composition](prime-composition/metadata/prime-composition.400px.jpg)
Prime Composition (2009)
A short piece that sonifies the integer number line, based on on the decomposition of successive numbers into their prime factors.
![AtomSwarm](atomswarm/metadata/atomswarm.400px.jpg)
AtomSwarm (2008)
a commission for Space-Net 2007
A platform for sonic improvisation based on the swarming behaviours seen in large groups of insects or birds. Within these collectives, each individual operates under a set of very simple rules, but the swarm as a whole appears to exhibit astoundingly complex and adaptive behaviours, capable of responding rapidly to new environments.
![Map of a Micro-Community](micro-community/metadata/micro-community.400px.jpg)
Map of a Micro-Community (2007)
A lightbox piece visualising the changing structure of an online community, depicting the growth and flux of its usage over an 18-month period.
![Map of a Micro-Community](l-systems/metadata/l-systems.400px.jpg)
L-systems (2007)
Plant growth modelling using Processing and Lindenmayer Systems, created for They Did magazine.
![Map of a Micro-Community](scores/metadata/score-treatments.400px.jpg)
Score treatments (2006)
Musical scores subjected to processes found within digital music production: granulation, timestretching, mathematical repetition, and cut-and-splice collage.